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commit
4fc5a484ae
@ -104,6 +104,8 @@ INSERT INTO `emulator_texts` (`key`, `value`) VALUES ('subscriptions.hc.payday.m
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-- OPTIONAL HC MIGRATION
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-- INSERT INTO users_subscriptions SELECT NULL, user_id, 'HABBO_CLUB' as `subscription_type`, UNIX_TIMESTAMP() AS `timestamp_start`, (club_expire_timestamp - UNIX_TIMESTAMP()) AS `duration`, 1 AS `active` FROM users_settings WHERE club_expire_timestamp > UNIX_TIMESTAMP();
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INSERT INTO `emulator_settings` (`key`, `value`) VALUES ('hotel.rooms.deco_hosting', '1');
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INSERT INTO `emulator_settings` (`key`, `value`) VALUES ('easter_eggs.enabled', '1');
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ALTER TABLE `bots`
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@ -1,6 +1,7 @@
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package com.eu.habbo.habbohotel.rooms;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.achievements.AchievementManager;
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import com.eu.habbo.habbohotel.bots.Bot;
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import com.eu.habbo.habbohotel.bots.VisitorBot;
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import com.eu.habbo.habbohotel.commands.CommandHandler;
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@ -1221,6 +1222,19 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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}
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}
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if (Emulator.getConfig().getBoolean("hotel.rooms.deco_hosting")) {
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//Check if the user isn't the owner id
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if (this.ownerId != habbo.getHabboInfo().getId()) {
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//Check if the time already have 1 minute (120 / 2 = 60s)
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if (habbo.getRoomUnit().getTimeInRoom() >= 120) {
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AchievementManager.progressAchievement(this.ownerId, Emulator.getGameEnvironment().getAchievementManager().getAchievement("RoomDecoHosting"));
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habbo.getRoomUnit().resetTimeInRoom();
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} else {
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habbo.getRoomUnit().increaseTimeInRoom();
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}
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}
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}
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if (habbo.getHabboStats().mutedBubbleTracker && habbo.getHabboStats().allowTalk()) {
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habbo.getHabboStats().mutedBubbleTracker = false;
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this.sendComposer(new RoomUserIgnoredComposer(habbo, RoomUserIgnoredComposer.UNIGNORED).compose());
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@ -73,6 +73,7 @@ public class RoomUnit {
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private int effectId;
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private int effectEndTimestamp;
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private ScheduledFuture moveBlockingTask;
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private int timeInRoom;
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private int idleTimer;
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private Room room;
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@ -93,6 +94,7 @@ public class RoomUnit {
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this.effectId = 0;
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this.isKicked = false;
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this.overridableTiles = new THashSet<>();
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this.timeInRoom = 0;
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}
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public void clearWalking() {
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@ -639,6 +641,18 @@ public class RoomUnit {
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this.walkTimeOut = walkTimeOut;
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}
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public void increaseTimeInRoom() {
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this.timeInRoom++;
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}
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public int getTimeInRoom() {
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return this.timeInRoom;
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}
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public void resetTimeInRoom() {
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this.timeInRoom = 0;
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}
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public void increaseIdleTimer() {
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this.idleTimer++;
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}
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