Ability to change guild settings while not in a room

This commit is contained in:
ArpyAge 2021-09-05 13:43:19 +02:00
parent 7cbc8cc162
commit 3ffee0aa4c

View File

@ -17,11 +17,6 @@ public class GuildChangeSettingsEvent extends MessageHandler {
if (guild != null) { if (guild != null) {
if (guild.getOwnerId() == this.client.getHabbo().getHabboInfo().getId() || this.client.getHabbo().hasPermission(Permission.ACC_GUILD_ADMIN)) { if (guild.getOwnerId() == this.client.getHabbo().getHabboInfo().getId() || this.client.getHabbo().hasPermission(Permission.ACC_GUILD_ADMIN)) {
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(guild.getRoomId());
if (room == null)
return;
GuildChangedSettingsEvent settingsEvent = new GuildChangedSettingsEvent(guild, this.packet.readInt(), this.packet.readInt() == 0); GuildChangedSettingsEvent settingsEvent = new GuildChangedSettingsEvent(guild, this.packet.readInt(), this.packet.readInt() == 0);
Emulator.getPluginManager().fireEvent(settingsEvent); Emulator.getPluginManager().fireEvent(settingsEvent);
@ -31,7 +26,10 @@ public class GuildChangeSettingsEvent extends MessageHandler {
guild.setState(GuildState.valueOf(settingsEvent.state)); guild.setState(GuildState.valueOf(settingsEvent.state));
guild.setRights(settingsEvent.rights); guild.setRights(settingsEvent.rights);
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(guild.getRoomId());
if(room != null) {
room.refreshGuild(guild); room.refreshGuild(guild);
}
guild.needsUpdate = true; guild.needsUpdate = true;