mirror of
https://git.krews.org/morningstar/Arcturus-Community.git
synced 2024-11-26 16:30:52 +01:00
Adjust vending machine timing
This commit is contained in:
parent
19f00ee040
commit
34d8d0f8c5
@ -3,18 +3,18 @@ package com.eu.habbo.habbohotel.items.interactions;
|
|||||||
import com.eu.habbo.Emulator;
|
import com.eu.habbo.Emulator;
|
||||||
import com.eu.habbo.habbohotel.gameclients.GameClient;
|
import com.eu.habbo.habbohotel.gameclients.GameClient;
|
||||||
import com.eu.habbo.habbohotel.items.Item;
|
import com.eu.habbo.habbohotel.items.Item;
|
||||||
import com.eu.habbo.habbohotel.rooms.Room;
|
import com.eu.habbo.habbohotel.rooms.*;
|
||||||
import com.eu.habbo.habbohotel.rooms.RoomTile;
|
|
||||||
import com.eu.habbo.habbohotel.rooms.RoomUnitStatus;
|
|
||||||
import com.eu.habbo.habbohotel.rooms.RoomUserRotation;
|
|
||||||
import com.eu.habbo.habbohotel.users.HabboItem;
|
import com.eu.habbo.habbohotel.users.HabboItem;
|
||||||
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer;
|
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer;
|
||||||
import com.eu.habbo.messages.outgoing.rooms.users.RoomUserStatusComposer;
|
import com.eu.habbo.messages.outgoing.rooms.users.RoomUserStatusComposer;
|
||||||
import com.eu.habbo.threading.runnables.RoomUnitVendingMachineAction;
|
import com.eu.habbo.threading.runnables.RoomUnitVendingMachineAction;
|
||||||
|
import com.eu.habbo.threading.runnables.RoomUnitWalkToLocation;
|
||||||
import com.eu.habbo.util.pathfinding.Rotation;
|
import com.eu.habbo.util.pathfinding.Rotation;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class InteractionEffectVendingMachine extends InteractionDefault {
|
public class InteractionEffectVendingMachine extends InteractionDefault {
|
||||||
public InteractionEffectVendingMachine(ResultSet set, Item baseItem) throws SQLException {
|
public InteractionEffectVendingMachine(ResultSet set, Item baseItem) throws SQLException {
|
||||||
@ -55,7 +55,7 @@ public class InteractionEffectVendingMachine extends InteractionDefault {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (!tile.isWalkable()) {
|
if (!tile.isWalkable() && tile.state != RoomTileState.SIT && tile.state != RoomTileState.LAY) {
|
||||||
for (RoomTile t : room.getLayout().getTilesAround(room.getLayout().getTile(this.getX(), this.getY()))) {
|
for (RoomTile t : room.getLayout().getTilesAround(room.getLayout().getTile(this.getX(), this.getY()))) {
|
||||||
if (t != null && t.isWalkable()) {
|
if (t != null && t.isWalkable()) {
|
||||||
tile = t;
|
tile = t;
|
||||||
@ -63,8 +63,20 @@ public class InteractionEffectVendingMachine extends InteractionDefault {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
List<Runnable> onSuccess = new ArrayList<>();
|
||||||
|
List<Runnable> onFail = new ArrayList<>();
|
||||||
|
|
||||||
|
onSuccess.add(() -> Emulator.getThreading().run(() -> {
|
||||||
|
try {
|
||||||
|
this.onClick(client, room, objects);
|
||||||
|
} catch (Exception e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}, 500));
|
||||||
|
|
||||||
client.getHabbo().getRoomUnit().setGoalLocation(tile);
|
client.getHabbo().getRoomUnit().setGoalLocation(tile);
|
||||||
Emulator.getThreading().run(new RoomUnitVendingMachineAction(client.getHabbo(), this, room), client.getHabbo().getRoomUnit().getPath().size() + 2 * 510);
|
Emulator.getThreading().run(new RoomUnitWalkToLocation(client.getHabbo().getRoomUnit(), tile, room, onSuccess, onFail));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -87,7 +87,7 @@ public class InteractionVendingMachine extends HabboItem {
|
|||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
}, 150));
|
}, 500));
|
||||||
|
|
||||||
client.getHabbo().getRoomUnit().setGoalLocation(tile);
|
client.getHabbo().getRoomUnit().setGoalLocation(tile);
|
||||||
Emulator.getThreading().run(new RoomUnitWalkToLocation(client.getHabbo().getRoomUnit(), tile, room, onSuccess, onFail));
|
Emulator.getThreading().run(new RoomUnitWalkToLocation(client.getHabbo().getRoomUnit(), tile, room, onSuccess, onFail));
|
||||||
|
Loading…
Reference in New Issue
Block a user