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Fixed chairs going up when rotated
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@ -4333,7 +4333,7 @@ public class Room implements Comparable<Room>, ISerialize, Runnable
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}
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}
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HabboItem lowestChair = this.getLowestChair(x, y);
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HabboItem lowestChair = this.getLowestChair(x, y);
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if(lowestChair != null) {
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if(lowestChair != null && lowestChair != exclude) {
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canStack = true;
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canStack = true;
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height = lowestChair.getZ() + Item.getCurrentHeight(lowestChair);
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height = lowestChair.getZ() + Item.getCurrentHeight(lowestChair);
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}
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}
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