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One way gates perfected
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commit
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@ -1,5 +1,6 @@
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package com.eu.habbo.habbohotel.items.interactions;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.rooms.Room;
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@ -8,13 +9,17 @@ import com.eu.habbo.habbohotel.rooms.RoomUnit;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.messages.ServerMessage;
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import com.eu.habbo.messages.outgoing.rooms.items.ItemIntStateComposer;
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import com.eu.habbo.threading.runnables.RoomUnitWalkToLocation;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.List;
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public class InteractionOneWayGate extends HabboItem
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{
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private int roomUnitID = -1;
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private boolean walkable = false;
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public InteractionOneWayGate(ResultSet set, Item baseItem) throws SQLException
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{
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super(set, baseItem);
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@ -28,13 +33,13 @@ public class InteractionOneWayGate extends HabboItem
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@Override
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public boolean canWalkOn(RoomUnit roomUnit, Room room, Object[] objects)
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{
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return roomUnit.getId() == this.roomUnitID;
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return this.getBaseItem().allowWalk();
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}
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@Override
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public boolean isWalkable()
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{
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return this.roomUnitID != -1;
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return walkable;
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}
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@Override
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@ -65,14 +70,50 @@ public class InteractionOneWayGate extends HabboItem
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if (client != null)
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{
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RoomTile tile = room.getLayout().getTileInFront(room.getLayout().getTile(this.getX(), this.getY()), this.getRotation());
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RoomTile gatePosition = room.getLayout().getTile(this.getX(), this.getY());
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RoomTile tileInfront = room.getLayout().getTileInFront(room.getLayout().getTile(this.getX(), this.getY()), this.getRotation());
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if(tileInfront == null)
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return;
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if (tile != null && tile.equals(client.getHabbo().getRoomUnit().getCurrentLocation()))
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RoomTile currentLocation = room.getLayout().getTile(this.getX(), this.getY());
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if(currentLocation == null)
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return;
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RoomUnit unit = client.getHabbo().getRoomUnit();
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if(unit == null)
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return;
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if (tileInfront.x == unit.getX() && tileInfront.y == unit.getY())
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{
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InteractionOneWayGate gate = this;
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if (!room.hasHabbosAt(this.getX(), this.getY()) && gate.roomUnitID == -1)
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if(!currentLocation.hasUnits())
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{
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List<Runnable> onSuccess = new ArrayList<Runnable>();
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List<Runnable> onFail = new ArrayList<Runnable>();
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onSuccess.add(() -> {
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walkable = this.getBaseItem().allowWalk();
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room.updateTile(currentLocation);
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room.sendComposer(new ItemIntStateComposer(this.getId(), 0).compose());
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unit.removeOverrideTile(currentLocation);
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unit.setGoalLocation(room.getLayout().getTileInFront(room.getLayout().getTile(this.getX(), this.getY()), this.getRotation() + 4));
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});
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onFail.add(() -> {
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walkable = this.getBaseItem().allowWalk();
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room.updateTile(currentLocation);
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room.sendComposer(new ItemIntStateComposer(this.getId(), 0).compose());
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unit.removeOverrideTile(currentLocation);
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});
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walkable = true;
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room.updateTile(currentLocation);
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unit.addOverrideTile(currentLocation);
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unit.setGoalLocation(currentLocation);
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Emulator.getThreading().run(new RoomUnitWalkToLocation(unit, currentLocation, room, onSuccess, onFail));
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room.sendComposer(new ItemIntStateComposer(this.getId(), 1).compose());
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/*
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room.scheduledTasks.add(new Runnable()
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{
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@Override
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@ -80,10 +121,10 @@ public class InteractionOneWayGate extends HabboItem
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{
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gate.roomUnitID = client.getHabbo().getRoomUnit().getId();
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room.updateTile(gatePosition);
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room.sendComposer(new ItemIntStateComposer(InteractionOneWayGate.this.getId(), 1).compose());
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client.getHabbo().getRoomUnit().setGoalLocation(room.getLayout().getTileInFront(room.getLayout().getTile(InteractionOneWayGate.this.getX(), InteractionOneWayGate.this.getY()), InteractionOneWayGate.this.getRotation() + 4));
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}
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});
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*/
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}
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}
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}
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@ -92,10 +133,10 @@ public class InteractionOneWayGate extends HabboItem
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private void refresh(Room room)
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{
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this.setExtradata("0");
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this.roomUnitID = -1;
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room.sendComposer(new ItemIntStateComposer(this.getId(), 0).compose());
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room.updateTile(room.getLayout().getTile(this.getX(), this.getY()));
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}
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@Override
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public void onPickUp(Room room)
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{
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