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Fix WiredGame
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parent
ad3002209d
commit
1f3e81a8e4
@ -1,26 +1,25 @@
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package com.eu.habbo.habbohotel.games.wired;
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import com.eu.habbo.habbohotel.games.Game;
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import com.eu.habbo.habbohotel.games.GamePlayer;
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import com.eu.habbo.habbohotel.games.GameTeam;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.games.*;
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import com.eu.habbo.habbohotel.games.freeze.FreezeGame;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.users.Habbo;
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public class WiredGame extends Game {
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public GameState state = GameState.RUNNING;
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public WiredGame(Room room) {
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super(GameTeam.class, GamePlayer.class, room, false);
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}
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@Override
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public void initialise() {
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this.state = GameState.RUNNING;
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}
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@Override
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public void run() {
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this.state = GameState.RUNNING;
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}
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@Override
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@ -34,4 +33,14 @@ public class WiredGame extends Game {
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super.removeHabbo(habbo);
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this.room.giveEffect(habbo, 0, -1);
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}
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@Override
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public void stop() {
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this.state = GameState.RUNNING;
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}
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@Override
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public GameState getState() {
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return GameState.RUNNING;
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}
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}
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@ -120,7 +120,7 @@ public class WiredEffectGiveScoreToTeam extends InteractionWiredEffect {
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this.points = packet.readInt();
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this.count = packet.readInt();
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this.teamColor = GameTeamColors.values()[packet.readInt() - 1];
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this.teamColor = GameTeamColors.values()[packet.readInt()];
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packet.readString();
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packet.readInt();
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this.setDelay(packet.readInt());
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