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Reset wired game stats on initialization
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parent
732910e3fc
commit
1c387eff51
@ -80,6 +80,14 @@ public class GameTeam {
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this.members.clear();
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this.members.clear();
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}
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}
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public void resetScores() {
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for (GamePlayer player : this.members) {
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if (player == null) continue;
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player.reset();
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}
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}
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public THashSet<GamePlayer> getMembers() {
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public THashSet<GamePlayer> getMembers() {
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return this.members;
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return this.members;
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@ -15,6 +15,10 @@ public class WiredGame extends Game {
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@Override
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@Override
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public void initialise() {
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public void initialise() {
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this.state = GameState.RUNNING;
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this.state = GameState.RUNNING;
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for (GameTeam team : this.teams.values()) {
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team.resetScores();
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}
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}
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}
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@Override
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@Override
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