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Fix trap interaction (Kitt Mustang)
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@ -22,40 +22,40 @@ public class InteractionTrap extends InteractionDefault {
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@Override
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public void onWalkOn(RoomUnit roomUnit, Room room, Object[] objects) throws Exception {
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super.onWalkOn(roomUnit, room, objects);
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if (!this.getExtradata().equals("0")) {
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Habbo habbo = room.getHabbo(roomUnit);
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int effect = habbo.getClient().getHabbo().getRoomUnit().getEffectId();
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roomUnit.stopWalking();
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super.onWalkOn(roomUnit, room, objects);
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int delay = Emulator.getConfig().getInt("hotel.item.trap." + this.getBaseItem().getName());
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if (delay == 0) {
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Emulator.getConfig().register("hotel.item.trap." + this.getBaseItem().getName(), "3000");
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delay = 3000;
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}
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if (!this.getExtradata().equals("1"))
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return;
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if (roomUnit != null) {
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if (this.getBaseItem().getEffectF() > 0 || this.getBaseItem().getEffectM() > 0) {
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if (roomUnit.getRoomUnitType().equals(RoomUnitType.USER)) {
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int delay = Emulator.getConfig().getInt("hotel.item.trap." + this.getBaseItem().getName());
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if (habbo != null) {
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if (habbo.getHabboInfo().getGender().equals(HabboGender.M) && this.getBaseItem().getEffectM() > 0 && habbo.getRoomUnit().getEffectId() != this.getBaseItem().getEffectM()) {
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room.giveEffect(habbo, this.getBaseItem().getEffectM(), -1);
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return;
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}
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if (delay == 0) {
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Emulator.getConfig().register("hotel.item.trap." + this.getBaseItem().getName(), "3000");
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delay = 3000;
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}
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if (habbo.getHabboInfo().getGender().equals(HabboGender.F) && this.getBaseItem().getEffectF() > 0 && habbo.getRoomUnit().getEffectId() != this.getBaseItem().getEffectF()) {
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room.giveEffect(habbo, this.getBaseItem().getEffectF(), -1);
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return;
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}
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if (roomUnit != null) {
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if (this.getBaseItem().getEffectF() > 0 || this.getBaseItem().getEffectM() > 0) {
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if (roomUnit.getRoomUnitType().equals(RoomUnitType.USER)) {
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Habbo habbo = room.getHabbo(roomUnit);
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if (habbo != null) {
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if (habbo.getHabboInfo().getGender().equals(HabboGender.M) && this.getBaseItem().getEffectM() > 0 && habbo.getRoomUnit().getEffectId() != this.getBaseItem().getEffectM()) {
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room.giveEffect(habbo, this.getBaseItem().getEffectM(), -1);
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return;
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roomUnit.setCanWalk(false);
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Emulator.getThreading().run(() -> {
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room.giveEffect(roomUnit, 0, -1);
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roomUnit.setCanWalk(true);
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room.giveEffect(roomUnit, effect, -1);
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}, delay);
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}
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if (habbo.getHabboInfo().getGender().equals(HabboGender.F) && this.getBaseItem().getEffectF() > 0 && habbo.getRoomUnit().getEffectId() != this.getBaseItem().getEffectF()) {
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room.giveEffect(habbo, this.getBaseItem().getEffectF(), -1);
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return;
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}
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roomUnit.setCanWalk(false);
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Emulator.getThreading().run(() -> {
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room.giveEffect(roomUnit, 0, -1);
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roomUnit.setCanWalk(true);
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}, delay);
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}
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}
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}
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