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Optimize water mask recalculations.
This commit is contained in:
parent
fe533a17c9
commit
196c1ef23d
@ -1,43 +1,43 @@
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package com.eu.habbo.habbohotel.items.interactions;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.bots.Bot;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.pets.Pet;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
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import com.eu.habbo.habbohotel.rooms.RoomUnitStatus;
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import com.eu.habbo.habbohotel.rooms.*;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import gnu.trove.list.array.TIntArrayList;
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import gnu.trove.map.hash.THashMap;
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import gnu.trove.set.hash.THashSet;
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import org.apache.commons.math3.util.Pair;
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import java.awt.*;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.List;
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public class InteractionWater extends InteractionDefault {
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private static final String DEEP_WATER_NAME = "bw_water_2";
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private final boolean isDeepWater;
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public InteractionWater(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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this.isDeepWater = baseItem.getName().equalsIgnoreCase(DEEP_WATER_NAME);
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}
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public InteractionWater(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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this.isDeepWater = false;
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}
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@Override
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public void onMove(Room room, RoomTile oldLocation, RoomTile newLocation) {
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super.onMove(room, oldLocation, newLocation);
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this.recalculate(room);
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this.updateWaters(room, oldLocation);
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}
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@Override
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public void onPickUp(Room room) {
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this.recalculate(room);
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this.updateWaters(room, null);
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Object[] empty = new Object[]{};
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for (Habbo habbo : room.getHabbosOnItem(this)) {
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@ -58,91 +58,10 @@ public class InteractionWater extends InteractionDefault {
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@Override
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public void onPlace(Room room) {
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this.recalculate(room);
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this.updateWaters(room, null);
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super.onPlace(room);
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}
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public void refreshWaters(Room room) {
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if (room == null) {
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room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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}
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int _1 = 0;
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int _2 = 0;
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int _3 = 0;
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int _4 = 0;
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int _5 = 0;
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int _6 = 0;
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int _7 = 0;
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int _8 = 0;
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int _9 = 0;
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int _10 = 0;
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int _11 = 0;
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int _12 = 0;
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for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWaterItem.class)) {
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((InteractionWaterItem) item).update();
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}
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if (!this.getBaseItem().getName().equalsIgnoreCase("bw_water_2")) {
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if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY() - 1))
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_1 = 1;
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if (room.waterTiles.containsKey(this.getX()) && room.waterTiles.get(this.getX()).contains(this.getY() - 1))
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_2 = 1;
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if (room.waterTiles.containsKey(this.getX() + 1) && room.waterTiles.get(this.getX() + 1).contains(this.getY() - 1))
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_3 = 1;
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if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY() - 1))
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_4 = 1;
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if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY()))
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_5 = 1;
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if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY()))
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_6 = 1;
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if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY() + 1))
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_7 = 1;
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if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY() + 1))
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_8 = 1;
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if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY() + 2))
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_9 = 1;
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if (room.waterTiles.containsKey(this.getX()) && room.waterTiles.get(this.getX()).contains(this.getY() + 2))
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_10 = 1;
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if (room.waterTiles.containsKey(this.getX() + 1) && room.waterTiles.get(this.getX() + 1).contains(this.getY() + 2))
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_11 = 1;
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if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY() + 2))
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_12 = 1;
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}
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//if (_1 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() -1))) _1 = 1;
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if (_2 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() - 1))) _2 = 1;
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if (_3 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() - 1))) _3 = 1;
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//if (_4 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() - 1))) _4 = 1;
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if (_5 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), this.getY())) _5 = 1;
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if (_6 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), this.getY())) _6 = 1;
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if (_7 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), (short) (this.getY() + 1))) _7 = 1;
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if (_8 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 1))) _8 = 1;
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//if (_9 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() + 2))) _9 = 1;
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if (_10 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() + 2))) _10 = 1;
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if (_11 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() + 2))) _11 = 1;
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//if (_12 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 2))) _12 = 1;
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int result = 0;
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result |= _1 << 11;
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result |= _2 << 10;
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result |= _3 << 9;
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result |= _4 << 8;
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result |= _5 << 7;
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result |= _6 << 6;
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result |= _7 << 5;
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result |= _8 << 4;
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result |= _9 << 3;
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result |= _10 << 2;
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result |= _11 << 1;
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result |= _12;
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this.setExtradata(result + "");
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this.needsUpdate(true);
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room.updateItem(this);
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}
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@Override
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public void onWalkOn(RoomUnit roomUnit, Room room, Object[] objects) throws Exception {
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super.onWalkOn(roomUnit, room, objects);
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@ -169,28 +88,6 @@ public class InteractionWater extends InteractionDefault {
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pet.getRoomUnit().removeStatus(RoomUnitStatus.SWIM);
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}
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private void recalculate(Room room) {
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THashMap<Short, TIntArrayList> tiles = new THashMap<>();
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for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWater.class)) {
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for (short i = 0; i < item.getBaseItem().getLength(); i++) {
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for (short j = 0; j < item.getBaseItem().getWidth(); j++) {
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if (!tiles.containsKey((short) (item.getX() + i))) {
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tiles.put((short) (item.getX() + i), new TIntArrayList());
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}
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tiles.get((short) (item.getX() + i)).add(item.getY() + j);
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}
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}
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}
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room.waterTiles = tiles;
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for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWater.class)) {
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((InteractionWater) item).refreshWaters(room);
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}
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}
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@Override
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public boolean allowWiredResetState() {
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return false;
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@ -222,4 +119,161 @@ public class InteractionWater extends InteractionDefault {
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return pet == null || pet.getPetData().canSwim;
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}
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private void updateWaters(Room room, RoomTile oldLocation) {
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// Update ourself.
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this.updateWater(room);
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// Find targets containing furni to update.
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Rectangle target = this.getRectangle(1, 1);
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Rectangle targetOld = null;
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if (oldLocation != null) {
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targetOld = RoomLayout.getRectangle(
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oldLocation.x - 1,
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oldLocation.y - 1,
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this.getBaseItem().getWidth() + 2,
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this.getBaseItem().getLength() + 2,
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this.getRotation());
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}
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// Update neighbouring water.
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for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWater.class)) {
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// We already updated ourself.
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if (item == this) {
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continue;
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}
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// Check if found water furni is touching or intersecting our water furni.
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// Check the same for the old location
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Rectangle itemRectangle = item.getRectangle();
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if (target.intersects(itemRectangle) || (targetOld != null && targetOld.intersects(itemRectangle))) {
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((InteractionWater) item).updateWater(room);
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}
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}
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// Update water items we might have missed in the old location.
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if (targetOld != null) {
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for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWaterItem.class)) {
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if (targetOld.intersects(item.getRectangle())) {
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((InteractionWaterItem) item).update();
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}
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}
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}
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}
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private void updateWater(Room room) {
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Rectangle target = this.getRectangle();
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// Only update water item furnis that are intersecting with us.
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for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWaterItem.class)) {
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if (target.intersects(item.getRectangle())) {
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((InteractionWaterItem) item).update();
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}
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}
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// Prepare bits for cutting off water.
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byte _1 = 0;
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byte _2 = 0;
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byte _3 = 0;
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byte _4 = 0;
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byte _5 = 0;
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byte _6 = 0;
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byte _7 = 0;
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byte _8 = 0;
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byte _9 = 0;
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byte _10 = 0;
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byte _11 = 0;
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byte _12 = 0;
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// Check if we are touching a water tile.
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if (this.isValidForMask(room, this.getX() - 1, this.getY() - 1, this.getZ())) {
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_1 = 1;
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}
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if (this.isValidForMask(room, this.getX(), this.getY() - 1, this.getZ())) {
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_2 = 1;
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}
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if (this.isValidForMask(room, this.getX() + 1, this.getY() - 1, this.getZ())) {
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_3 = 1;
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}
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if (this.isValidForMask(room, this.getX() + 2, this.getY() - 1, this.getZ())) {
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_4 = 1;
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}
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if (this.isValidForMask(room, this.getX() - 1, this.getY(), this.getZ())) {
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_5 = 1;
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}
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if (this.isValidForMask(room, this.getX() + 2, this.getY(), this.getZ())) {
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_6 = 1;
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}
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if (this.isValidForMask(room, this.getX() - 1, this.getY() + 1, this.getZ())) {
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_7 = 1;
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}
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if (this.isValidForMask(room, this.getX() + 2, this.getY() + 1, this.getZ())) {
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_8 = 1;
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}
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if (this.isValidForMask(room, this.getX() - 1, this.getY() + 2, this.getZ())) {
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_9 = 1;
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}
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if (this.isValidForMask(room, this.getX(), this.getY() + 2, this.getZ())) {
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_10 = 1;
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}
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if (this.isValidForMask(room, this.getX() + 1, this.getY() + 2, this.getZ())) {
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_11 = 1;
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}
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if (this.isValidForMask(room, this.getX() + 2, this.getY() + 2, this.getZ())) {
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_12 = 1;
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}
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// Check if we are touching invalid tiles.
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// if (_1 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() -1))) _1 = 1;
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if (_2 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() - 1))) _2 = 1;
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if (_3 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() - 1))) _3 = 1;
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// if (_4 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() - 1))) _4 = 1;
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if (_5 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), this.getY())) _5 = 1;
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if (_6 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), this.getY())) _6 = 1;
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if (_7 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), (short) (this.getY() + 1))) _7 = 1;
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if (_8 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 1))) _8 = 1;
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// if (_9 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() + 2))) _9 = 1;
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if (_10 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() + 2))) _10 = 1;
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if (_11 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() + 2))) _11 = 1;
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// if (_12 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 2))) _12 = 1;
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// Update water.
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int result = (_1 << 11)
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| (_2 << 10)
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| (_3 << 9)
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| (_4 << 8)
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| (_5 << 7)
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| (_6 << 6)
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| (_7 << 5)
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| (_8 << 4)
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| (_9 << 3)
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| (_10 << 2)
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| (_11 << 1)
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| _12;
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String updatedData = String.valueOf(result);
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if (!this.getExtradata().equals(updatedData)) {
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this.setExtradata(updatedData);
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this.needsUpdate(true);
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room.updateItem(this);
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}
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}
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private boolean isValidForMask(Room room, int x, int y, double z) {
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for (HabboItem item : room.getItemsAt(x, y, z)) {
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if (item instanceof InteractionWater) {
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// Only allow masking if both are deepwater or both not.
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// This allows deepwater and normal water to look nice.
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if (((InteractionWater) item).isDeepWater == this.isDeepWater) {
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return true;
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}
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}
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}
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return false;
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}
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}
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@ -141,7 +141,6 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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//Use appropriately. Could potentially cause memory leaks when used incorrectly.
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public volatile boolean preventUnloading = false;
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public volatile boolean preventUncaching = false;
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public THashMap<Short, TIntArrayList> waterTiles;
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public ConcurrentSet<ServerMessage> scheduledComposers = new ConcurrentSet<>();
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public ConcurrentSet<Runnable> scheduledTasks = new ConcurrentSet<>();
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public String wordQuiz = "";
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@ -512,4 +512,22 @@ public abstract class HabboItem implements Runnable, IEventTriggers {
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public boolean canOverrideTile(RoomUnit unit, Room room, RoomTile tile) {
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return false;
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}
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public Rectangle getRectangle() {
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return RoomLayout.getRectangle(
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this.getX(),
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this.getY(),
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this.getBaseItem().getWidth(),
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this.getBaseItem().getLength(),
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this.getRotation());
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}
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public Rectangle getRectangle(int marginX, int marginY) {
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return RoomLayout.getRectangle(
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this.getX() - marginX,
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this.getY() - marginY,
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this.getBaseItem().getWidth() + (marginX * 2),
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this.getBaseItem().getLength() + (marginY * 2),
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this.getRotation());
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}
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}
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