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Fix pet name exploit.
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@ -5,10 +5,7 @@ import com.eu.habbo.habbohotel.catalog.CatalogItem;
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import com.eu.habbo.habbohotel.catalog.CatalogManager;
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import com.eu.habbo.habbohotel.catalog.CatalogPage;
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import com.eu.habbo.habbohotel.catalog.ClubOffer;
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import com.eu.habbo.habbohotel.catalog.layouts.ClubBuyLayout;
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import com.eu.habbo.habbohotel.catalog.layouts.RecentPurchasesLayout;
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import com.eu.habbo.habbohotel.catalog.layouts.RoomBundleLayout;
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import com.eu.habbo.habbohotel.catalog.layouts.VipBuyLayout;
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import com.eu.habbo.habbohotel.catalog.layouts.*;
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import com.eu.habbo.habbohotel.items.FurnitureType;
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import com.eu.habbo.habbohotel.users.HabboBadge;
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import com.eu.habbo.habbohotel.users.HabboInventory;
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@ -24,6 +21,7 @@ import com.eu.habbo.messages.outgoing.users.*;
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import com.eu.habbo.threading.runnables.ShutdownEmulator;
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import gnu.trove.map.hash.THashMap;
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import gnu.trove.procedure.TObjectProcedure;
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import org.apache.commons.lang3.StringUtils;
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public class CatalogBuyItemEvent extends MessageHandler {
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@Override
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@ -188,8 +186,17 @@ public class CatalogBuyItemEvent extends MessageHandler {
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if (page instanceof RecentPurchasesLayout)
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item = this.client.getHabbo().getHabboStats().getRecentPurchases().get(itemId);
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else
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item = page.getCatalogItem(itemId);
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// temp patch, can a dev with better knowledge than me look into this asap pls.
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if (page instanceof PetsLayout) { // checks it's the petlayout
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String[] check = extraData.split("\n"); // splits the extradata
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if (check.length != 3) return; // checks if there's 3 parts (always is with pets, if not it fucks them off)
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if (!StringUtils.isAlphanumeric(check[0])) { // checks the data to see if it has any nasties. expected format is: name/0/COLORCODE
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return; // if it does it fucks off.
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}
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}
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Emulator.getGameEnvironment().getCatalogManager().purchaseItem(page, item, this.client.getHabbo(), count, extraData, false);
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