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Add game-related achievements
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@ -142,6 +142,13 @@ public abstract class Game implements Runnable {
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this.saveScores();
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int totalPointsGained = this.teams.values().stream().mapToInt(GameTeam::getTotalScore).sum();
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Habbo roomOwner = Emulator.getGameEnvironment().getHabboManager().getHabbo(this.room.getOwnerId());
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if (roomOwner != null) {
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AchievementManager.progressAchievement(roomOwner, Emulator.getGameEnvironment().getAchievementManager().getAchievement("GameAuthorExperience"), totalPointsGained);
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}
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GameTeam winningTeam = null;
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for (GameTeam team : this.teams.values()) {
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if (winningTeam == null || team.getTotalScore() > winningTeam.getTotalScore()) {
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@ -152,6 +159,11 @@ public abstract class Game implements Runnable {
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if (winningTeam != null) {
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for (GamePlayer player : winningTeam.getMembers()) {
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WiredHandler.handleCustomTrigger(WiredTriggerTeamWins.class, player.getHabbo().getRoomUnit(), this.room, new Object[]{this});
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Habbo winner = player.getHabbo();
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if (winner != null) {
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AchievementManager.progressAchievement(roomOwner, Emulator.getGameEnvironment().getAchievementManager().getAchievement("GamePlayerExperience"));
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}
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}
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for (GameTeam team : this.teams.values()) {
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