Fix Freeze Game

This commit is contained in:
brenoepic 2022-12-03 15:46:13 -03:00
parent a4710ac8c8
commit 1197bd792b

View File

@ -6,6 +6,11 @@ import com.eu.habbo.habbohotel.games.GameTeam;
import com.eu.habbo.habbohotel.games.GameTeamColors;
import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.users.Habbo;
import com.eu.habbo.habbohotel.users.HabboGender;
import com.eu.habbo.habbohotel.users.HabboItem;
public class FreezeGameTeam extends GameTeam {
public FreezeGameTeam(GameTeamColors teamColor) {
@ -14,17 +19,41 @@ public class FreezeGameTeam extends GameTeam {
@Override
public void removeMember(GamePlayer gamePlayer) {
if (gamePlayer == null || gamePlayer.getHabbo() == null || gamePlayer.getHabbo().getHabboInfo().getCurrentRoom() == null) return;
Game game = gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().getGame(FreezeGame.class);
Room room = gamePlayer.getHabbo().getRoomUnit().getRoom();
gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), 0, -1);
gamePlayer.getHabbo().getRoomUnit().setCanWalk(true);
super.removeMember(gamePlayer);
if (gamePlayer == null || gamePlayer.getHabbo() == null || gamePlayer.getHabbo().getHabboInfo().getCurrentRoom() == null)
return;
if (room != null && room.getRoomSpecialTypes() != null) {
Habbo habbo = gamePlayer.getHabbo();
Game game = habbo.getHabboInfo().getCurrentRoom().getGame(FreezeGame.class);
RoomUnit roomUnit = habbo.getRoomUnit();
Room room = roomUnit.getRoom();
HabboItem topItem = room.getTopItemAt(roomUnit.getCurrentLocation().x, roomUnit.getCurrentLocation().y);
int nextEffectM = 0;
int nextEffectF = 0;
int nextEffectDuration = -1;
if (topItem != null) {
nextEffectM = topItem.getBaseItem().getEffectM();
nextEffectF = topItem.getBaseItem().getEffectF();
} else if (roomUnit.getPreviousEffectId() > 0) {
nextEffectF = roomUnit.getPreviousEffectId();
nextEffectM = roomUnit.getPreviousEffectId();
nextEffectDuration = roomUnit.getPreviousEffectEndTimestamp();
}
if (habbo.getHabboInfo().getGender().equals(HabboGender.M)) {
room.giveEffect(habbo, nextEffectM, nextEffectDuration, true);
return;
}
if (habbo.getHabboInfo().getGender().equals(HabboGender.F)) {
room.giveEffect(habbo, nextEffectF, nextEffectDuration, true);
}
roomUnit.setCanWalk(true);
if (room.getRoomSpecialTypes() != null) {
for (InteractionGameGate gate : room.getRoomSpecialTypes().getFreezeGates().values()) {
gate.updateState(game, 5);
}
@ -35,6 +64,9 @@ public class FreezeGameTeam extends GameTeam {
public void addMember(GamePlayer gamePlayer) {
super.addMember(gamePlayer);
gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), FreezeGame.effectId + this.teamColor.type, -1);
RoomUnit roomUnit = gamePlayer.getHabbo().getRoomUnit();
if (roomUnit.getEffectId() > 0)
roomUnit.setPreviousEffectId(roomUnit.getEffectId(), roomUnit.getPreviousEffectEndTimestamp());
gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), FreezeGame.effectId + this.teamColor.type, -1, true);
}
}