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Make bots walk on beds and chairs
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@ -3646,7 +3646,7 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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public RoomTile getRandomWalkableTile() {
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public RoomTile getRandomWalkableTile() {
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for (int i = 0; i < 10; i++) {
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for (int i = 0; i < 10; i++) {
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RoomTile tile = this.layout.getTile((short) (Math.random() * this.layout.getMapSizeX()), (short) (Math.random() * this.layout.getMapSizeY()));
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RoomTile tile = this.layout.getTile((short) (Math.random() * this.layout.getMapSizeX()), (short) (Math.random() * this.layout.getMapSizeY()));
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if (tile != null && tile.isWalkable()) {
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if (tile != null && tile.getState() != RoomTileState.BLOCKED && tile.getState() != RoomTileState.INVALID) {
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return tile;
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return tile;
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}
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}
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}
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}
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