2018-10-07 00:28:00 +02:00
|
|
|
package com.eu.habbo.networking;
|
|
|
|
|
|
|
|
import com.eu.habbo.Emulator;
|
|
|
|
import io.netty.bootstrap.ServerBootstrap;
|
|
|
|
import io.netty.buffer.UnpooledByteBufAllocator;
|
|
|
|
import io.netty.channel.ChannelFuture;
|
|
|
|
import io.netty.channel.ChannelOption;
|
|
|
|
import io.netty.channel.EventLoopGroup;
|
|
|
|
import io.netty.channel.FixedRecvByteBufAllocator;
|
|
|
|
import io.netty.channel.nio.NioEventLoopGroup;
|
|
|
|
import io.netty.channel.socket.nio.NioServerSocketChannel;
|
|
|
|
|
|
|
|
public abstract class Server
|
|
|
|
{
|
|
|
|
private final String name;
|
|
|
|
private final String host;
|
|
|
|
private final int port;
|
|
|
|
|
|
|
|
protected final ServerBootstrap serverBootstrap;
|
|
|
|
protected final EventLoopGroup bossGroup;
|
|
|
|
protected final EventLoopGroup workerGroup;
|
|
|
|
|
|
|
|
public Server(String name, String host, int port, int bossGroupThreads, int workerGroupThreads) throws Exception
|
|
|
|
{
|
|
|
|
this.name = name;
|
|
|
|
this.host = host;
|
|
|
|
this.port = port;
|
|
|
|
|
|
|
|
this.bossGroup = new NioEventLoopGroup(bossGroupThreads);
|
|
|
|
this.workerGroup = new NioEventLoopGroup(workerGroupThreads);
|
|
|
|
this.serverBootstrap = new ServerBootstrap();
|
|
|
|
}
|
|
|
|
|
|
|
|
public void initializePipeline()
|
|
|
|
{
|
|
|
|
this.serverBootstrap.group(this.bossGroup, this.workerGroup);
|
|
|
|
this.serverBootstrap.channel(NioServerSocketChannel.class);
|
|
|
|
this.serverBootstrap.childOption(ChannelOption.TCP_NODELAY, true);
|
|
|
|
this.serverBootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);
|
|
|
|
this.serverBootstrap.childOption(ChannelOption.SO_REUSEADDR, true);
|
|
|
|
this.serverBootstrap.childOption(ChannelOption.SO_RCVBUF, 5120);
|
|
|
|
this.serverBootstrap.childOption(ChannelOption.RCVBUF_ALLOCATOR, new FixedRecvByteBufAllocator(5120));
|
|
|
|
this.serverBootstrap.childOption(ChannelOption.ALLOCATOR, new UnpooledByteBufAllocator(false));
|
|
|
|
}
|
|
|
|
|
|
|
|
public void connect()
|
|
|
|
{
|
|
|
|
ChannelFuture channelFuture = this.serverBootstrap.bind(this.host, this.port);
|
|
|
|
|
|
|
|
while (!channelFuture.isDone())
|
|
|
|
{}
|
|
|
|
|
|
|
|
if (!channelFuture.isSuccess())
|
|
|
|
{
|
|
|
|
Emulator.getLogging().logShutdownLine("Failed to connect to the host (" + this.host + ":" + this.port + ")@" + this.name);
|
|
|
|
System.exit(0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Emulator.getLogging().logStart("Started GameServer on " + this.host + ":" + this.port + "@" + this.name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void stop()
|
|
|
|
{
|
|
|
|
Emulator.getLogging().logShutdownLine("Stopping " + this.name);
|
|
|
|
try
|
|
|
|
{
|
|
|
|
this.workerGroup.shutdownGracefully().sync();
|
|
|
|
this.bossGroup.shutdownGracefully().sync();
|
|
|
|
}
|
|
|
|
catch (Exception e)
|
|
|
|
{
|
|
|
|
Emulator.getLogging().logErrorLine("Exception during " + this.name + " shutdown... HARD STOP");
|
|
|
|
}
|
|
|
|
Emulator.getLogging().logShutdownLine("GameServer Stopped!");
|
|
|
|
}
|
|
|
|
|
|
|
|
public ServerBootstrap getServerBootstrap()
|
|
|
|
{
|
2019-03-18 02:22:00 +01:00
|
|
|
return this.serverBootstrap;
|
2018-10-07 00:28:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public EventLoopGroup getBossGroup()
|
|
|
|
{
|
2019-03-18 02:22:00 +01:00
|
|
|
return this.bossGroup;
|
2018-10-07 00:28:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public EventLoopGroup getWorkerGroup()
|
|
|
|
{
|
2019-03-18 02:22:00 +01:00
|
|
|
return this.workerGroup;
|
2018-10-07 00:28:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public String getHost()
|
|
|
|
{
|
|
|
|
return this.host;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getPort()
|
|
|
|
{
|
|
|
|
return this.port;
|
|
|
|
}
|
|
|
|
}
|