init repo
This commit is contained in:
commit
855b08e329
6
.gitignore
vendored
Normal file
6
.gitignore
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
.pio
|
||||
.pioenvs
|
||||
.piolibdeps
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
67
.travis.yml
Normal file
67
.travis.yml
Normal file
@ -0,0 +1,67 @@
|
||||
# Continuous Integration (CI) is the practice, in software
|
||||
# engineering, of merging all developer working copies with a shared mainline
|
||||
# several times a day < https://docs.platformio.org/page/ci/index.html >
|
||||
#
|
||||
# Documentation:
|
||||
#
|
||||
# * Travis CI Embedded Builds with PlatformIO
|
||||
# < https://docs.travis-ci.com/user/integration/platformio/ >
|
||||
#
|
||||
# * PlatformIO integration with Travis CI
|
||||
# < https://docs.platformio.org/page/ci/travis.html >
|
||||
#
|
||||
# * User Guide for `platformio ci` command
|
||||
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
|
||||
#
|
||||
#
|
||||
# Please choose one of the following templates (proposed below) and uncomment
|
||||
# it (remove "# " before each line) or use own configuration according to the
|
||||
# Travis CI documentation (see above).
|
||||
#
|
||||
|
||||
|
||||
#
|
||||
# Template #1: General project. Test it using existing `platformio.ini`.
|
||||
#
|
||||
|
||||
# language: python
|
||||
# python:
|
||||
# - "2.7"
|
||||
#
|
||||
# sudo: false
|
||||
# cache:
|
||||
# directories:
|
||||
# - "~/.platformio"
|
||||
#
|
||||
# install:
|
||||
# - pip install -U platformio
|
||||
# - platformio update
|
||||
#
|
||||
# script:
|
||||
# - platformio run
|
||||
|
||||
|
||||
#
|
||||
# Template #2: The project is intended to be used as a library with examples.
|
||||
#
|
||||
|
||||
# language: python
|
||||
# python:
|
||||
# - "2.7"
|
||||
#
|
||||
# sudo: false
|
||||
# cache:
|
||||
# directories:
|
||||
# - "~/.platformio"
|
||||
#
|
||||
# env:
|
||||
# - PLATFORMIO_CI_SRC=path/to/test/file.c
|
||||
# - PLATFORMIO_CI_SRC=examples/file.ino
|
||||
# - PLATFORMIO_CI_SRC=path/to/test/directory
|
||||
#
|
||||
# install:
|
||||
# - pip install -U platformio
|
||||
# - platformio update
|
||||
#
|
||||
# script:
|
||||
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
|
7
.vscode/extensions.json
vendored
Normal file
7
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
]
|
||||
}
|
39
include/README
Normal file
39
include/README
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
|
||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
46
lib/README
Normal file
46
lib/README
Normal file
@ -0,0 +1,46 @@
|
||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
|
||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
and a contents of `src/main.c`:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
28
platformio.ini
Normal file
28
platformio.ini
Normal file
@ -0,0 +1,28 @@
|
||||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[common]
|
||||
env_default = nodemcuv2
|
||||
upload_port = COM4
|
||||
monitor_speed = 115200
|
||||
lib_deps =
|
||||
SPI
|
||||
https://github.com/bartoszbielawski/LEDMatrixDriver
|
||||
https://github.com/tzapu/WiFiManager
|
||||
https://github.com/JoaoLopesF/RemoteDebug
|
||||
|
||||
[env:nodemcuv2]
|
||||
platform = espressif8266
|
||||
board = nodemcuv2
|
||||
framework = arduino
|
||||
monitor_speed = ${common.monitor_speed}
|
||||
upload_port = ${common.upload_port}
|
||||
lib_deps =
|
||||
${common.lib_deps}
|
281
src/main.cpp
Normal file
281
src/main.cpp
Normal file
@ -0,0 +1,281 @@
|
||||
#include <Arduino.h>
|
||||
#include <LEDMatrixDriver.hpp>
|
||||
#include <ESP8266WiFi.h>
|
||||
#include <DNSServer.h>
|
||||
#include <ESP8266WebServer.h>
|
||||
#include <WiFiManager.h>
|
||||
#include <RemoteDebug.h>
|
||||
|
||||
extern "C"
|
||||
{
|
||||
#include "user_interface.h"
|
||||
}
|
||||
|
||||
// This sketch draw marquee text on your LED matrix using the hardware SPI driver Library by Bartosz Bielawski.
|
||||
// https://github.com/bartoszbielawski/LEDMatrixDriver
|
||||
// Example written 16.06.2017 by Marko Oette, www.oette.info
|
||||
|
||||
// Define the ChipSelect pin for the led matrix (Dont use the SS or MISO pin of your Arduino/ESP!)
|
||||
const uint8_t LEDMATRIX_CS_PIN = D1;
|
||||
|
||||
// Define LED Matrix dimensions (0-n) - eg: 32x8 = 31x7
|
||||
const int LEDMATRIX_WIDTH = 63;
|
||||
const int LEDMATRIX_HEIGHT = 7;
|
||||
const int LEDMATRIX_SEGMENTS = 8;
|
||||
|
||||
// The LEDMatrixDriver class instance
|
||||
LEDMatrixDriver lmd(LEDMATRIX_SEGMENTS, LEDMATRIX_CS_PIN);
|
||||
|
||||
signed int x = LEDMATRIX_WIDTH; // start top left
|
||||
|
||||
// This is the font definition. You can use http://gurgleapps.com/tools/matrix to create your own font or sprites.
|
||||
// If you like the font feel free to use it. I created it myself and donate it to the public domain.
|
||||
// 2018-11-10 - Adlerweb: Added &
|
||||
byte font[95][8] = {
|
||||
{0, 0, 0, 0, 0, 0, 0, 0}, // SPACE
|
||||
{0x10, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18}, // EXCL !
|
||||
{0x28, 0x28, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00}, // QUOT "
|
||||
{0x00, 0x0a, 0x7f, 0x14, 0x28, 0xfe, 0x50, 0x00}, // #
|
||||
{0x10, 0x38, 0x54, 0x70, 0x1c, 0x54, 0x38, 0x10}, // $
|
||||
{0x00, 0x60, 0x66, 0x08, 0x10, 0x66, 0x06, 0x00}, // %
|
||||
{0x00, 0x30, 0x48, 0x48, 0x48, 0x34, 0x48, 0x34}, // &
|
||||
{0x00, 0x10, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00}, // '
|
||||
{0x02, 0x04, 0x08, 0x08, 0x08, 0x08, 0x08, 0x04}, // (
|
||||
{0x40, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x20}, // )
|
||||
{0x00, 0x10, 0x54, 0x38, 0x10, 0x38, 0x54, 0x10}, // *
|
||||
{0x00, 0x08, 0x08, 0x08, 0x7f, 0x08, 0x08, 0x08}, // +
|
||||
{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x08}, // COMMA ,
|
||||
{0x00, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00}, // -
|
||||
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06}, // DOT .
|
||||
{0x00, 0x04, 0x04, 0x08, 0x10, 0x20, 0x40, 0x40}, // /
|
||||
{0x00, 0x38, 0x44, 0x4c, 0x54, 0x64, 0x44, 0x38}, // 0
|
||||
{0x04, 0x0c, 0x14, 0x24, 0x04, 0x04, 0x04, 0x04}, // 1
|
||||
{0x00, 0x30, 0x48, 0x04, 0x04, 0x38, 0x40, 0x7c}, // 2
|
||||
{0x00, 0x38, 0x04, 0x04, 0x18, 0x04, 0x44, 0x38}, // 3
|
||||
{0x00, 0x04, 0x0c, 0x14, 0x24, 0x7e, 0x04, 0x04}, // 4
|
||||
{0x00, 0x7c, 0x40, 0x40, 0x78, 0x04, 0x04, 0x38}, // 5
|
||||
{0x00, 0x38, 0x40, 0x40, 0x78, 0x44, 0x44, 0x38}, // 6
|
||||
{0x00, 0x7c, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10}, // 7
|
||||
{0x00, 0x3c, 0x44, 0x44, 0x38, 0x44, 0x44, 0x78}, // 8
|
||||
{0x00, 0x38, 0x44, 0x44, 0x3c, 0x04, 0x04, 0x78}, // 9
|
||||
{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00}, // :
|
||||
{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x08}, // ;
|
||||
{0x00, 0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10}, // <
|
||||
{0x00, 0x00, 0x7e, 0x00, 0x00, 0xfc, 0x00, 0x00}, // =
|
||||
{0x00, 0x08, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08}, // >
|
||||
{0x00, 0x38, 0x44, 0x04, 0x08, 0x10, 0x00, 0x10}, // ?
|
||||
{0x00, 0x30, 0x48, 0xba, 0xba, 0x84, 0x78, 0x00}, // @
|
||||
{0x00, 0x1c, 0x22, 0x42, 0x42, 0x7e, 0x42, 0x42}, // A
|
||||
{0x00, 0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x7c}, // B
|
||||
{0x00, 0x3c, 0x44, 0x40, 0x40, 0x40, 0x44, 0x7c}, // C
|
||||
{0x00, 0x7c, 0x42, 0x42, 0x42, 0x42, 0x44, 0x78}, // D
|
||||
{0x00, 0x78, 0x40, 0x40, 0x70, 0x40, 0x40, 0x7c}, // E
|
||||
{0x00, 0x7c, 0x40, 0x40, 0x78, 0x40, 0x40, 0x40}, // F
|
||||
{0x00, 0x3c, 0x40, 0x40, 0x5c, 0x44, 0x44, 0x78}, // G
|
||||
{0x00, 0x42, 0x42, 0x42, 0x7e, 0x42, 0x42, 0x42}, // H
|
||||
{0x00, 0x7c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x7e}, // I
|
||||
{0x00, 0x7e, 0x02, 0x02, 0x02, 0x02, 0x04, 0x38}, // J
|
||||
{0x00, 0x44, 0x48, 0x50, 0x60, 0x50, 0x48, 0x44}, // K
|
||||
{0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7c}, // L
|
||||
{0x00, 0x82, 0xc6, 0xaa, 0x92, 0x82, 0x82, 0x82}, // M
|
||||
{0x00, 0x42, 0x42, 0x62, 0x52, 0x4a, 0x46, 0x42}, // N
|
||||
{0x00, 0x3c, 0x42, 0x42, 0x42, 0x42, 0x44, 0x38}, // O
|
||||
{0x00, 0x78, 0x44, 0x44, 0x48, 0x70, 0x40, 0x40}, // P
|
||||
{0x00, 0x3c, 0x42, 0x42, 0x52, 0x4a, 0x44, 0x3a}, // Q
|
||||
{0x00, 0x78, 0x44, 0x44, 0x78, 0x50, 0x48, 0x44}, // R
|
||||
{0x00, 0x38, 0x40, 0x40, 0x38, 0x04, 0x04, 0x78}, // S
|
||||
{0x00, 0x7e, 0x90, 0x10, 0x10, 0x10, 0x10, 0x10}, // T
|
||||
{0x00, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x3e}, // U
|
||||
{0x00, 0x42, 0x42, 0x42, 0x42, 0x44, 0x28, 0x10}, // V
|
||||
{0x80, 0x82, 0x82, 0x92, 0x92, 0x92, 0x94, 0x78}, // W
|
||||
{0x00, 0x42, 0x42, 0x24, 0x18, 0x24, 0x42, 0x42}, // X
|
||||
{0x00, 0x44, 0x44, 0x28, 0x10, 0x10, 0x10, 0x10}, // Y
|
||||
{0x00, 0x7c, 0x04, 0x08, 0x7c, 0x20, 0x40, 0xfe}, // Z
|
||||
// (the font does not contain any lower case letters. you can add your own.)
|
||||
}; // {}, //
|
||||
|
||||
// Marquee text
|
||||
String text = "** MC8051.DE ** SENSORMODULE **";
|
||||
|
||||
// Marquee speed
|
||||
signed int animDelay = 50;
|
||||
os_timer_t animTimer;
|
||||
bool animate = false;
|
||||
|
||||
RemoteDebug Debug;
|
||||
|
||||
LOCAL void animateCallback(void *arg)
|
||||
{
|
||||
animate = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* This draws a sprite to the given position using the width and height supplied (usually 8x8)
|
||||
*/
|
||||
void drawSprite(byte *sprite, int x, int y, int width, int height)
|
||||
{
|
||||
// The mask is used to get the column bit from the sprite row
|
||||
byte mask = B10000000;
|
||||
|
||||
for (int iy = 0; iy < height; iy++)
|
||||
{
|
||||
for (int ix = 0; ix < width; ix++)
|
||||
{
|
||||
lmd.setPixel(x + ix, y + iy, (bool)(sprite[iy] & mask));
|
||||
|
||||
// shift the mask by one pixel to the right
|
||||
mask = mask >> 1;
|
||||
}
|
||||
|
||||
// reset column mask
|
||||
mask = B10000000;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This function draws a string of the given length to the given position.
|
||||
*/
|
||||
void drawString(char *text, int len, int x, int y)
|
||||
{
|
||||
for (int idx = 0; idx < len; idx++)
|
||||
{
|
||||
int c = text[idx] - 32;
|
||||
|
||||
// stop if char is outside visible area
|
||||
if (x + idx * 8 > LEDMATRIX_WIDTH)
|
||||
return;
|
||||
|
||||
// only draw if char is visible
|
||||
if (8 + x + idx * 8 > 0)
|
||||
drawSprite(font[c], x + idx * 8, y, 8, 8);
|
||||
}
|
||||
}
|
||||
|
||||
void draw(void)
|
||||
{
|
||||
signed int len = text.length(); //We later use it for negative stuff
|
||||
char char_array[len + 1];
|
||||
|
||||
strcpy(char_array, text.c_str());
|
||||
|
||||
drawString(char_array, len, x, 0);
|
||||
lmd.display();
|
||||
|
||||
x--;
|
||||
Serial.print("X: ");
|
||||
Serial.print(x);
|
||||
Serial.print("L: ");
|
||||
Serial.print(len);
|
||||
Serial.print("C: ");
|
||||
Serial.println((len * -8));
|
||||
|
||||
if (x < (len * -8))
|
||||
x = LEDMATRIX_WIDTH;
|
||||
}
|
||||
|
||||
void comm()
|
||||
{
|
||||
String lastCmd = Debug.getLastCommand();
|
||||
|
||||
char in = lastCmd.charAt(0);
|
||||
switch (in)
|
||||
{
|
||||
case 's':
|
||||
lastCmd.remove(0, 1);
|
||||
text = lastCmd;
|
||||
text.toUpperCase();
|
||||
lmd.clear();
|
||||
lmd.display();
|
||||
x = LEDMATRIX_WIDTH;
|
||||
if (animDelay <= 0)
|
||||
x = 0;
|
||||
draw();
|
||||
Debug.printf("\nText changed to: %s\n", text.c_str());
|
||||
Serial.print(F("\nText changed to: "));
|
||||
Serial.println(text);
|
||||
break;
|
||||
case 'b':
|
||||
lastCmd.remove(0, 1);
|
||||
in = lastCmd.toInt();
|
||||
in = constrain(in, 0, 10);
|
||||
lmd.setIntensity(in);
|
||||
Debug.printf("\nIntensity changed to: %d\n", in);
|
||||
Serial.print(F("\nIntensity changed to: "));
|
||||
Serial.println(in);
|
||||
break;
|
||||
case 'd':
|
||||
lastCmd.remove(0, 1);
|
||||
animDelay = lastCmd.toInt();
|
||||
Debug.printf("\nAnimation delay changed to: %d\n", animDelay);
|
||||
Serial.print(F("\nAnimation delay changed to: "));
|
||||
Serial.println(animDelay);
|
||||
os_timer_disarm(&animTimer);
|
||||
os_timer_arm(&animTimer, animDelay, true);
|
||||
break;
|
||||
case 'f':
|
||||
os_timer_disarm(&animTimer);
|
||||
if (animDelay > 0)
|
||||
animDelay *= -1;
|
||||
Debug.printf("\nFreeze\n");
|
||||
Serial.println(F("\nFreeze"));
|
||||
break;
|
||||
case 'm':
|
||||
if (animDelay < 0)
|
||||
animDelay *= -1;
|
||||
os_timer_disarm(&animTimer);
|
||||
os_timer_arm(&animTimer, animDelay, true);
|
||||
Debug.printf("\nMove\n");
|
||||
Serial.println(F("\nMove"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void setup()
|
||||
{
|
||||
// init the display
|
||||
lmd.setEnabled(true);
|
||||
lmd.setIntensity(0); // 0 = low, 10 = high
|
||||
|
||||
Serial.begin(115200);
|
||||
Serial.println(F("\n\nLEDMatrix boot"));
|
||||
|
||||
WiFiManager wifiManager;
|
||||
wifiManager.setConnectTimeout(60);
|
||||
|
||||
if (!wifiManager.autoConnect("Matrix-Control"))
|
||||
{
|
||||
Serial.println("failed to connect, we should reset as see if it connects");
|
||||
delay(3000);
|
||||
ESP.reset();
|
||||
delay(5000);
|
||||
}
|
||||
|
||||
//if you get here you have connected to the WiFi
|
||||
Serial.println("connected...yeey :)");
|
||||
|
||||
Serial.println("local ip");
|
||||
Serial.println(WiFi.localIP());
|
||||
|
||||
Debug.begin("matrixcontrol");
|
||||
Debug.setResetCmdEnabled(true);
|
||||
|
||||
Debug.setHelpProjectsCmds("\nb<1-10>: Brightness | d<0-128>: Scroll delay | s<text>: Change Text | f: freeze | m: move\n");
|
||||
|
||||
Debug.setCallBackProjectCmds(&comm);
|
||||
|
||||
os_timer_setfn(&animTimer, (os_timer_func_t *)animateCallback, NULL);
|
||||
os_timer_arm(&animTimer, animDelay, true);
|
||||
animate = true;
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
if (animate)
|
||||
{
|
||||
animate = false;
|
||||
Serial.print('.');
|
||||
draw();
|
||||
}
|
||||
|
||||
Debug.handle();
|
||||
}
|
11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PIO Unit Testing and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PIO Unit Testing:
|
||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
Loading…
Reference in New Issue
Block a user