Did some changes in ping process. A ping now must get an answer from the destination device, otherwise the ping returns false. The master device now must be available and must know the device as a slave before it answers with a return ping. This prevents a slave to send data to master but the master doesn't know the slave (maybe because of a reset). This makes finding errors much easier than before.
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BIN
extras/diagrams/boot-sequence.png
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extras/diagrams/boot-sequence.png
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extras/diagrams/pairing-sequence.png
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extras/diagrams/pairing-sequence.png
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extras/key_visual.png
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extras/key_visual.png
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@ -1,5 +1,5 @@
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name=SBNetwork
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version=1.0.2
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version=1.0.3
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author=Schullebernd,schullebernd@googlemail.com
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maintainer=Schullebernd,schullebernd@googlemail.com
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sentence=Build simple master/client networks with nRF24L01 transmitter.
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@ -141,7 +141,7 @@ bool SBNetwork::sendToDevice(SBMacAddress mac, void* message, uint8_t messageSiz
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SBNetworkHeader header;
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header.ToAddress = mac;
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header.FromAddress = this->NetworkDevice.MAC;
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header.CommandType = SBS_COMMAND_NO_COMMAND;
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header.CommandType = SB_COMMAND_NO_COMMAND;
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SBNetworkFrame frame = SBNetworkFrame();
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frame.Header = header;
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@ -225,32 +225,38 @@ bool SBNetwork::sendToDevice(SBNetworkFrame frame){
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return bSuccess;
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}
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bool SBNetwork::receive(SBNetworkFrame *frame){
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bool SBNetwork::receiveInternal(SBNetworkFrame *frame) {
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uint8_t pipe = -1;
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if (radio.available(&pipe)){
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if (radio.available(&pipe)) {
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// Variable for the received timestamp
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uint8_t size = radio.getDynamicPayloadSize();
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if (size == 0){
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if (size == 0) {
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return false;
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}
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else{
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else {
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byte buffer[32];
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radio.read(buffer, size);
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// We cant use the target address of frame, because the first element in frame is the header
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memcpy(frame, buffer, sizeof(SBNetworkHeader));
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frame->MessageSize = size - sizeof(SBNetworkHeader);
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if (frame->MessageSize > 0){
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if (frame->MessageSize > 0) {
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//uint8_t *payload = (uint8_t*)malloc(frame->MessageSize);
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memcpy(_ReceiveBuffer, buffer + sizeof(SBNetworkHeader), frame->MessageSize);
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frame->Message = _ReceiveBuffer;
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}
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// We must check, if the received package is a NO_COMMAND_PACKAGE otherwise we have to handle it internally
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return this->handleCommandPackage(frame);
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return true;
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}
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}
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return false;
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}
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bool SBNetwork::receive(SBNetworkFrame *frame){
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if (receiveInternal(frame)) {
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// We must check, if the received package is a NO_COMMAND_PACKAGE otherwise we have to handle it internally
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return this->handleCommandPackage(frame);
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}
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}
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bool SBNetwork::receiveMessage(void **message, uint8_t *messageSize, SBMacAddress *mac){
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uint8_t pipe = -1;
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uint8_t maxPackageSize = MAX_PACKAGE_SIZE;
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@ -325,7 +331,7 @@ bool SBNetwork::connectToNetwork(){
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SBNetworkHeader header;
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header.ToAddress = this->_BroadcastAddress;
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header.FromAddress = this->NetworkDevice.MAC;
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header.CommandType = SBS_COMMAND_SEARCH_MASTER;
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header.CommandType = SB_COMMAND_SEARCH_MASTER;
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header.FragmentCount = 1;
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header.PackageId = millis();
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@ -348,7 +354,7 @@ bool SBNetwork::connectToNetwork(){
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return false;
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}
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else {
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if (frame.Header.CommandType != SBS_COMMAND_MASTER_ACK) {
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if (frame.Header.CommandType != SB_COMMAND_MASTER_ACK) {
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if (frame.MessageSize > 0) {
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free(frame.Message);
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}
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@ -362,7 +368,7 @@ bool SBNetwork::connectToNetwork(){
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Serial.println();
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Serial.print(F("Try to pair with master..."));
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SBNetworkFrame conFrame;
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conFrame.Header.CommandType = SBS_COMMAND_REQUEST_PAIRING;
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conFrame.Header.CommandType = SB_COMMAND_REQUEST_PAIRING;
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conFrame.Header.FragmentCount = 1;
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conFrame.Header.FragmentNr = 0;
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conFrame.Header.FromAddress = this->NetworkDevice.MAC;
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@ -383,7 +389,7 @@ bool SBNetwork::connectToNetwork(){
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Serial.println(F("Timeout"));
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return false;
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}
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if (frame.Header.CommandType != SBS_COMMAND_PAIRING_ACK) {
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if (frame.Header.CommandType != SB_COMMAND_PAIRING_ACK) {
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Serial.println(F("Failed - Pairing rejected from the master"));
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return false;
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}
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@ -403,12 +409,20 @@ bool SBNetwork::connectToNetwork(){
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bool bMasterAvailable = this->pingDevice(this->NetworkDevice.MasterMAC);
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if (bMasterAvailable) {
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Serial.println(F("Done - Master available"));
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}
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else {
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long lNow = millis();
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SBNetworkFrame pingAckFrame;
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while ((lNow + 100) > millis()) {
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if (this->receiveInternal(&pingAckFrame)) {
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if (pingAckFrame.Header.CommandType == SB_COMMAND_PING) {
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Serial.println(F("Done - Master available"));
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return true;
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}
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}
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}
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Serial.println(F("Failed - Master not responding"));
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}
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return bMasterAvailable;
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Serial.println("Error - Sending Ping to Master");
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return false;
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}
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else {
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return false;
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@ -419,7 +433,7 @@ bool SBNetwork::pingDevice(SBMacAddress mac){
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SBNetworkHeader header;
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header.ToAddress = mac;
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header.FromAddress = this->NetworkDevice.MAC;
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header.CommandType = SBS_COMMAND_PING;
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header.CommandType = SB_COMMAND_PING;
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header.FragmentCount = 1;
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header.FragmentNr = 0;
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header.PackageId = millis();
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@ -454,13 +468,16 @@ bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
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//return false;
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}
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switch (frame->Header.CommandType) {
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case SBS_COMMAND_PING: {
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case SB_COMMAND_PING: {
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#ifdef _DEBUG
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Serial.println(F("Received 'PING'"));
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#endif
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if (bFound) {
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pingDevice(frame->Header.FromAddress);
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}
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break;
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}
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case SBS_COMMAND_SEARCH_MASTER: {
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case SB_COMMAND_SEARCH_MASTER: {
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#ifdef _DEBUG
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Serial.print(F("Received 'SEARCH_MASTER' Package. "));
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#endif
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@ -468,7 +485,7 @@ bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
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#ifdef _DEBUG
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Serial.println(F("Send MasterACK..."));
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#endif
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delay(100);
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delay(20);
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bool bSend = sendMasterAck(frame->Header.FromAddress);
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if (bSend) {
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return false;
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@ -482,7 +499,7 @@ bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
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#endif
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break;
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}
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case SBS_COMMAND_REQUEST_PAIRING: {
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case SB_COMMAND_REQUEST_PAIRING: {
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#ifdef _DEBUG
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Serial.print(F("Received 'PAIRING_REQUEST' Package. "));
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#endif
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@ -490,7 +507,7 @@ bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
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#ifdef _DEBUG
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Serial.println(F("Send MasterACK..."));
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#endif
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delay(100);
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delay(20);
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// This is the point where we could stop orpcessing and wait for an user input on the controller to let the new device access the network
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bool bSend = sendPairingAck(frame->Header.FromAddress);
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if (bSend) {
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@ -504,7 +521,7 @@ bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
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#endif
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break;
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}
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case SBS_COMMAND_NO_COMMAND:
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case SB_COMMAND_NO_COMMAND:
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default: {
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//Serial.println("No Command received. Passing through transport layer.");
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return bFound;
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@ -524,7 +541,7 @@ bool SBNetwork::sendMasterAck(SBMacAddress mac){
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SBNetworkHeader header;
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header.ToAddress = mac;
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header.FromAddress = this->NetworkDevice.MAC;
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header.CommandType = SBS_COMMAND_MASTER_ACK;
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header.CommandType = SB_COMMAND_MASTER_ACK;
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header.FragmentCount = 1;
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header.PackageId = millis();
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@ -545,7 +562,7 @@ bool SBNetwork::sendPairingAck(SBMacAddress mac){
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SBNetworkHeader header;
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header.ToAddress = mac;
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header.FromAddress = this->NetworkDevice.MAC;
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header.CommandType = SBS_COMMAND_PAIRING_ACK;
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header.CommandType = SB_COMMAND_PAIRING_ACK;
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header.FragmentCount = 1;
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header.PackageId = millis();
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@ -553,7 +570,6 @@ bool SBNetwork::sendPairingAck(SBMacAddress mac){
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frame.Header = header;
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frame.Message = NULL;
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frame.MessageSize = 0;
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return this->sendToDevice(frame);
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}
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else {
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@ -2,7 +2,7 @@
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#ifndef _SB_NETWORK_
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#define _SB_NETWORK_
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#define SB_VERSION "1.0.2"
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#define SB_VERSION "1.0.3"
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#include <RF24_config.h>
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#include <RF24.h>
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@ -74,6 +74,8 @@ class SBNetwork{
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bool sendPairingAck(SBMacAddress mac);
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bool receiveInternal(SBNetworkFrame *frame);
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bool receive(SBNetworkFrame *frame);
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bool receiveMessage(void **message, uint8_t *messageSize, SBMacAddress *mac);
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@ -15,4 +15,6 @@
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#define FLASH_SIZE 512
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#define ACK_WAIT 100
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#endif
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#include <arduino.h>
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// Will be sent to check, if a device is available
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#define SBS_COMMAND_PING 0
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#define SBS_COMMAND_NO_COMMAND 1
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#define SB_COMMAND_PING 0
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// Will be sent, if normal data is transported
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#define SB_COMMAND_NO_COMMAND 1
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// Will be sent from a slave to find search a master
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#define SBS_COMMAND_SEARCH_MASTER 2
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#define SB_COMMAND_SEARCH_MASTER 2
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// Will be sent from a master after receiving a search master request
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#define SBS_COMMAND_MASTER_ACK 3
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#define SBS_COMMAND_REQUEST_PAIRING 4
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#define SBS_COMMAND_PAIRING_ACK 5
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#define SB_COMMAND_MASTER_ACK 3
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// Will be sent from a new client, in case he wants to join the network
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#define SB_COMMAND_REQUEST_PAIRING 4
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// Will be sent from the master after successfule adding a new client
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#define SB_COMMAND_PAIRING_ACK 5
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class SBMacAddress{
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public:
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