changed on pairing stuff
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.gitignore
vendored
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7
.gitignore
vendored
Normal file
@ -0,0 +1,7 @@
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.pio
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.pioenvs
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.piolibdeps
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/
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@ -22,17 +22,17 @@ void printDeviceData(SBNetworkDevice &device){
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Serial.println();
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Serial.print(F("Master MAC = "));
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printAddress(device.MasterMAC.Bytes);
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Serial.println("");
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Serial.println();
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Serial.print(F("NetKey = "));
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Serial.print(device.NetworkKey, DEC);
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Serial.println("");
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Serial.println();
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}
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SBNetwork::SBNetwork(bool client, uint8_t cePin, uint8_t csPin) : radio(cePin, csPin){
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RunAsClient = client;
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}
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void SBNetwork::initialize(SBMacAddress mac){
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int8_t SBNetwork::initialize(SBMacAddress mac){
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Serial.print(F("SBNetwork Version "));
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Serial.println(F(SB_VERSION));
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Serial.println(F("===================="));
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@ -58,7 +58,7 @@ void SBNetwork::initialize(SBMacAddress mac){
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// Set the PA Level low to prevent power supply related issues since this is a
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// getting_started sketch, and the likelihood of close proximity of the devices. RF24_PA_MAX is default.
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this->radio.setPALevel(RF24_PA_HIGH);
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this->radio.setPALevel(RF24_PA_LOW);
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this->radio.enableDynamicPayloads();
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//this->radio.enableDynamicAck();
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@ -75,15 +75,24 @@ void SBNetwork::initialize(SBMacAddress mac){
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// Start the listening phase
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this->radio.startListening();
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Serial.println(F("Done"));
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unsigned long startConnect = millis();
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if (this->RunAsClient) {
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// Connect to a master
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_Connected = false;
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while (!_Connected) {
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while (!_Connected && millis() - startConnect <= CONNECT_TIMEOUT) {
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_Connected = connectToNetwork();
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delay(500); // This can be an endless loop in case of no connection to master is available
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}
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if(!_Connected) {
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Serial.println(F("Timeout on connect to network..."));
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return 1;
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}
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}
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return 0;
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}
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void SBNetwork::initializeNetworkDevice(SBNetworkDevice &device, SBMacAddress mac){
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@ -219,7 +228,9 @@ bool SBNetwork::sendToDeviceInternal(SBNetworkFrame frame) {
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Serial.print(millis());
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Serial.println(F(" Sending physical data"));
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#endif
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bSuccess = radio.write(buffer, bufferSize);
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radio.openReadingPipe(0, this->NetworkDevice.MAC);
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radio.startListening();
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return bSuccess;
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@ -361,7 +372,7 @@ bool SBNetwork::connectToNetwork(){
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unsigned long started_waiting_at = millis();
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boolean timeout = false;
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while (!this->receive(&frame)) {
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if ((millis() - started_waiting_at) > 1000) {
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if ((millis() - started_waiting_at) > 2500) {
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timeout = true;
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break;
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}
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@ -394,12 +405,13 @@ bool SBNetwork::connectToNetwork(){
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conFrame.Header.PackageId = millis();
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conFrame.Header.ToAddress = frame.Header.FromAddress;
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conFrame.MessageSize = 0;
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started_waiting_at = millis();
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if (!this->sendToDeviceInternal(conFrame)) {
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Serial.println(F("Failed - Sending pairing request"));
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}
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else {
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while (!this->receive(&frame)) {
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if (millis() - started_waiting_at > 1000) {
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if (millis() - started_waiting_at > 5000) {
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timeout = true;
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break;
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}
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@ -686,3 +698,10 @@ uint8_t SBNetwork::removeMac(SBMacAddress mac){
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return -1;
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}
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}
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bool SBNetwork::shutdown() {
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radio.stopListening();
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delay(10);
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radio.powerDown();
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return true;
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}
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@ -115,9 +115,10 @@ public:
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/*
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* Initializes the sensor / master
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* Return 0 if success and 1 on timeout
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*/
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void initialize(SBMacAddress mac);
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void initialize(byte mac[]) { initialize(SBMacAddress(mac[0], mac[1], mac[2], mac[3], mac[4])); }
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int8_t initialize(SBMacAddress mac);
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int8_t initialize(byte mac[]) { initialize(SBMacAddress(mac[0], mac[1], mac[2], mac[3], mac[4])); }
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/*
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@ -195,5 +196,10 @@ public:
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return SB_NETWORK_FLASH_SIZE;
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}
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/*
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Stops Listening and power down NRF Device.
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*/
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bool shutdown();
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};
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#endif
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@ -4,7 +4,7 @@
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// Generates details debug messages about sending and receiving data packages
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//#define _DEBUG
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#define _DEBUG
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// All slaves will ping the master every xxx milliseconds. if set to 0, they will not ping the master
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#define MASTER_CHECK_INTERVAL 0
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@ -13,10 +13,12 @@
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#define CLIENT_TIMEOUT 60000
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#define CONNECT_TIMEOUT 10000
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// Milliseconds to wait for fragmented packages
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#define FRAGMENT_TIMEOUT 80
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#define FRAGMENT_TIMEOUT 150
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// Milliseconds to wait between two fragment sendings
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#define FRAGMENT_DELAY 10
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#define FRAGMENT_DELAY 20
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#endif
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@ -37,6 +37,7 @@ typedef struct {
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uint8_t PackageId; // The unique ID of the package. Will be
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uint8_t FragmentCount; // How many fragments will be sent
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uint8_t FragmentNr; // Which fragment is this package
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bool writeFast;
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} SBNetworkHeader;
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#define MAX_PACKAGE_SIZE (32 - sizeof(SBNetworkHeader))
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